Employee Spotlights


Kwamé Babb He/Him

Principal Art Manager

What is the weirdest job youʼve ever held?

I once worked for a company that had me asking mall patrons to take weird surveys and watch videos in a little office. I don't even remember what the company was trying to sell. I could only stand it for a couple of months. Way too shady. I had to leave.

What is your favorite all-time game?

Oof, always a tough question but this day I'm sticking with one of my all time loves: Castlevania: Symphony of the Night. The gothic style, the gorgeously detailed environments, the brilliant soundtrack that I still listen to almost weekly (I love Michiru Yamane so much). I play it every Halloween and I still love it like the first time.

What games are you playing right now?

I'm currently playing Hades, Bloodstained: Ritual of the Night, Overwatch, Divinity: Original Sin, Slay the Spire.

What motivated you to begin working in the game industry?

It was always my dream career. My father introduced me to the Commodore 64 when I was 4. We'd play and program games together (shoutout to Ahoy! magazine). I fell in love with video games, was obsessed with them growing up, and since then they've always been what I've wanted to be a part of creating. It's been a long journey getting through college and finding my way into the industry and I'm happy I've been able to stay and thrive within it.

What inspires you?

I find myself pushed to new heights by my fellow game developers of color who are working so hard to stand out and create uniquely and unapologetically in this industry. Also, there are some amazing painters whose work instantly make me want to make them move! Most importantly, my wife and daughter. They constantly push me to be a better person.

What is your proudest achievement?

My daughter, Scheherazade, is a truly amazing young woman and budding artist. I'm extremely proud of her. As far as my work goes, I am very proud to have earned the title of Principal Visual Effects artist. I've learned so much over the last 8 years and I've still got so much more to absorb! I'm especially proud of my work on Until You Fall. Working on that game has been a very challenging project that really pushed my ability.

What piques your curiosity?

Shiny, expressive visuals/artwork, anything that moves rhythmically or elementally (I could stare at fire or a waterfall for days), a good ghost story, a dope drum and bass track, traveling to a new city. Those are some things that come to mind.

What is your hidden talent?

I have an aptitude for music and have been playing guitar since I was a kid. I'm sloppy and learn everything by ear but I'd never give it up.

What is the best thing about working at Schell Games?

For me, it's been being able to grow as an artist. I've changed my artistic focus several times while here and have definitely found my calling along the way in doing Visual Effects. Without the trust and support of the studio, I may not have ever found this new path and that support is there for every employee.

What is one thing people would be surprised to know about you?

I was a statewide ranked chess player in Boston as a kid. I was starting to frequent chess tournaments before we moved out of the state. I still enjoy playing chess but it doesn't happen as frequently these days.

How long have you worked at Schell Games?

12 years strong!